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Exploratory coding when requirements are fuzzy

This happens more than you'd expect

Joel Clermont
Joel Clermont
2025-06-16

On a recent client project, the only spec we had was basically: “make these two systems talk.”

In the latest episode of the No Compromises podcast, we share how console-level prototypes helped us clarify data mapping, test tricky scenarios, and keep the client looped in without over-building a UI.

If you’ve ever had to code first and document later, this one’s for you.

  • 00:00 Bridging two APIs with minimal specs
  • 03:30 Choosing an exploratory workflow over full UI
  • 06:00 Console closures for quick, testable steps
  • 09:15 Hand-off strategy: letting others poke the prototype
  • 11:45 Silly bit

Listen Now (15 min)

And after listening, don't forget to subscribe to the podcast, so you don't miss future episodes.

Here to help,

Joel

P.S. Want to work with developers who not only write excellent code, but can help you shape the product and architecture?

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